Inventing the future at Lighthouse

I’m very excited to be starting a new job this week at Lighthouse, the international digital arts agency based – fortunately for me – in Brighton.

I’ll be working as a creative producer, across the programme, but particularly on a new interdisciplinary studio we’ll be launching in 2014. We’ll be working from Alan Kay’s maxim, “The best way to predict the future is to invent it.”

I can’t say much more than that now, because it’s still early days. However, I will be reaching out to a lot of people over the next few months, so if you’re working on something interesting in the arts/tech/design worlds, get in touch, and we’ll have a coffee. You can reach me on Twitter, but also now on andrew {at} lighthouse dot org dot uk.

Jane ni Dhulchaointigh: the Sugru factory tour

Jane ni Dhulchaointigh

Sugru, the self-setting rubber that can be used to hack, mod or fix almost anything, can be found in many a maker’s toolbox. Jane ni Dhulchaointigh, who invented it, is well-known to makers in the UK and further afield. The story she tells of Sugru’s development over the last 10 years is an inspiring one of struggle and perseverance. So when she offered me a tour of their factory in Hackney, I jumped at the chance to find out more about how it’s made, and where it came from. Continue reading “Jane ni Dhulchaointigh: the Sugru factory tour”

Fixperts: fixing is a way of thinking

At the root of making is fixing. Identifying a problem, a need, or something that could be done better, and then making something to fix it. Sometimes the problem is, this robot needs more lasers, or, cupcakes would be way more fun if you could actually sit inside them and drive around. But often it’s just something that doesn’t work quite right for you or someone around you.

James Carrigan and Daniel Charny are behind a new project called Fixperts, that aims to connect up fixers, film-makers and people with a problem to solve. Continue reading “Fixperts: fixing is a way of thinking”

Looking Sideways Episode 4 — Chris Thorpe

In episode 4, I caught up with Chris Thorpe from Flexiscale, a small UK startup making 3D models of the great steam engines of the first industrial revolution. He filled me in on how they’re testing new ways of manufacturing, how they laser scan an entire locomotive, and what we can learn from the Victorians about making, modifying and improving the stuff around us. Continue reading “Looking Sideways Episode 4 — Chris Thorpe”

Making a zine about making stuff

Update, October 2013: Hot Glue is out. Check the write-up here.

As part of the broader activity around Brighton Mini Maker Faire, we are producing a magazine for visitors to take home with project guides and inspiration to help them along the maker path.

I’ve written about the project on the Brighton Mini Maker Faire blog, but here, I wanted to share more about where the idea came from, and some creative inspiration. Continue reading “Making a zine about making stuff”

Looking Sideways Episode 3 — Brendan Dawes

For Episode 3, I interviewed the designer and maker Brendan Dawes. Brendan’s known for early interactive web projects like Psycho Studio, that allows users to remix Hitchcock’s famous shower scene themselves. He’s also known for his physical projects, such as the Moviepeg and Popa phone accessories, and devices that cross the digital/physical divide, such as the Happiness machine, an internet-connected printer that prints random happy thoughts from people across the web.

We talk about making digital stuff tangible, design, art and simplicity, remixes and supercuts, and how makers can get their work out into the world for people to see. Continue reading “Looking Sideways Episode 3 — Brendan Dawes”